Art Director

Anonymous Employer

Creative & Design

IT & Telecoms USD More than 12,000+
New
2 weeks ago

Job Summary

As Art Director, you will be responsible for managing the art production process for CodeCombat Worlds, collaborating with internal game designers, learning designers, engineers, and an external game art studio to refine the game’s aesthetics and create exciting new content.

  • Minimum Qualification:Others
  • Experience Level:Senior level
  • Experience Length:5 years

Job Description/Requirements

Responsibilities:

  • Manage a remote, outsourced art team by providing task descriptions, art prompts, and feedback
  • Collaborate with a high-level, creative worldbuilding team, alongside experienced game designers and educators
  • Establish/maintain the visual style and asset functionality
  • Collaborate with the design team to create new game locations, characters, and props that support the design and learning goals for new content
  • Oversee and maintain the CodeCombat Worlds' unique visual style from the blue sky concept to in-game implementation
  • Tell inclusive, visual stories that appeal to diverse audiences
  • Field occasional in-game art asset requests for our 2D web game platforms that differ in look and feel (CodeCombat & Ozaria)
  • Collaborate with engineering and game design to troubleshoot art asset UI/UX problems and pipeline bugs
  • Help build future art teams for the company



Requirements:

  • Success guiding an art team and collaborating with engineering and game design on long-term projects
  • Strong communication and writing skills, documentation skills, and ability to collaborate across time zones
  • Experience shipping and maintaining live 3D games
  • Experience using 3D modeling tools like Blender and 2D editing tools like Photoshop
  • Self-directed with strong organizational skills
  • Experience managing and giving feedback to outsourced teams and contractors
  • Ability to translate story prompts and learning goals into game environments and characters
  • Ability to guide UI/UX design to establish a consistent look and feel across the entire in-game experience
  • Self-starter with a strong desire to take the initiative to improve the product
  • Responsible, motivated, and flexible


Salary:  $40 – $66 per hour

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